I had to reconfigure my controls for the QTE's to be under Q and E to have it be manageable, but I still can only have my fingers on one set of buttons. Now try to have your fingers in the right spots for all of those. RE5 by default has the following QTE's: Tap F or V, Press F, V, A+D or F+V. Custom control configurations can break your QTE's.On consoles you have a general idea of what buttons might be used, but on the PC, even if you can restrict the amount of keys from over 100 to just the ones the game uses it's still a problem. Ever play a console game with QTE's and fail one of those because "I didn't know this game uses the shoulder buttons in QTE's" (totally happened to me in GoW3 during Helios) or "I didn't know I'd have to press in the analog sticks." The keyboard amplifies this tenfold. There's no feedback on who failed to do it properly in the shared ones. What's also confusing is not in co-op some QTE's are for both players and some just for one player during those cutscenes. In God of War you initiate QTE's when you see a big glowing O over the enemy's head, and the first ones are simple to get you going. There's no indication that QTEs are in the game at all, and more importantly that they are in this cutscene.
A regular cutscene that you saw several of up to that point. The first QTE comes up in the middle of a cutscene.
RE5 makes a few design mistakes and this is amplified on the PC due to the nature of the controls. Now I actually don't mind QTEs, in fact I like them. However the one thing that almost ruined the game for us, especially by the end, where the Quick Time Events. Cooperating was fun most of the time and there were some awesome moments. I could also play it co-op with a friend, why the heck not? I enjoyed the game for the most part. Now, I've never been a RE fan (Survival Horror is just not a genre for me) but I respected the series and knew that the gameplay shifted in 4 and 5. So I bought my regular PC magazine this month, and it came with a copy of Resident Evil 5.